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Mod:Ammunition
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Mod:Ammunition
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== Ammunition Conversion == In ''DayZ'', some sets of ammunition can be converted into similar sets of ammunition by right-clicking the ammunition and selecting the appropriate option. These conversions only work between ammunition sets that contain the same round. Ammunition conversions are reversible. The number of rounds in ammunition sets is conserved between conversions. The following ammunition sets may be converted: * [[Mod:.45 ACP|.45 ACP]] and [[Mod:M1911 Mag|M1911 Mag]] β [http://en.wikipedia.org/wiki/.45_ACP .45 ACP] * [[Mod:DMR Mag|DMR Mag]] and [[Mod:M24 Mag|M24 Mag]] β [http://en.wikipedia.org/wiki/7.62x51mm_NATO 7.62Γ51mm NATO] * [[Mod:2Rnd. Pellet|2rnd Pellet]] and [[Mod:M1014 Pellet|8Rnd. Pellet]] * [[Mod:2Rnd. Slug|2rnd Slug]] and [[Mod:M1014 Slug|8Rnd. Slug]] * [[Mod:30Rnd. STANAG|30Rnd STANAG]] and [[Mod:G36 Mag|G36 Mag]] === Sidearms === * [[Mod:.45 ACP|.45 ACP]] β 6 rounds * [[Mod:M1911 Mag|M1911 Mag]] β 7 rounds * [[Mod:Makarov Mag|Makarov Mag]] β 8 rounds * [[Mod:Makarov SD Mag|Makarov SD Mag]] β 8 rounds subsonic * [[Mod:G17 Mag|G17 Mag]] β 17 rounds * [[Mod:G17 SD Mag|G17 SD Mag]] β 17 rounds subsonic * [[Mod:M9 Mag|M9 Mag]] β 15 rounds * [[Mod:M9 SD Mag|M9 SD Mag]] β 15 rounds subsonic * [[Mod:PDW Mag|PDW Mag]] β 30 rounds === Crossbows === * [[Mod:Wooden Arrow|Wooden Arrow]] * [[Mod:Explosive Arrow|Explosive Arrow]] === Machine Guns === * [[Mod:200Rnd. M249 Belt|M249 Belt]] β 200 rounds linked * [[Mod:100Rnd. M240 Mag|M240 Belt]] β 100 rounds linked * [[Mod:RPK Mag|RPK Mag]] - 75 round drum * [[Mod:RPK-74 Mag|RPK-74 Mag]] - 75 round drum === Shotguns === The shotgun shells used in ''DayZ'' are 2.75" 12 gauge shotgun shells. * [[Mod:2Rnd. Pellet|2Rnd. Pellet]] - 2 rounds * [[Mod:2Rnd. Slug|2Rnd. Slug]] - 2 rounds * [[Mod:M1014 Pellet|8 Rnd. Pellet]] - 8 rounds * [[Mod:M1014 Slug|8 Rnd. Slug]] - 8 rounds === Submachine Guns === * [[Mod:MP5 Mag|MP5 Mag]] β 30 rounds * [[Mod:MP5 SD Mag|MP5 SD Mag]] β 30 rounds subsonic * [[Mod:Bizon SD Mag|Bizon SD Mag]] β 64 rounds subsonic * [[Mod:Bizon Mag|Bizon Mag]] β 64 rounds === Rifles === * [[Mod:Lee Enfield Mag|Lee-Enfield Rounds]] β 10 rounds * [[Mod:15Rnd. 1866 Slug|1866 Rounds]] β 15 rounds === Assault Rifles === * [[Mod:AK Mag|AK Mag]] β 30 rounds * [[Mod:AK SD Mag|AK SD Mag]] β 30 rounds subsonic * [[Mod:AKM Mag|AKM Mag]] β 30 rounds * [[Mod:30Rnd. STANAG|STANAG Mag]] β 30 rounds * [[Mod:30Rnd. STANAG SD|STANAG SD Mag]] β 30 rounds subsonic * [[Mod:G36 Mag|G36 Mag]] - 30 rounds * [[Mod:G36 SD Mag|G36 SD Mag]] β 30 rounds subsonic * [[Mod:FAL Mag|FAL Mag]] β 20 rounds === Sniper Rifles === * [[Mod:CZ550 Mag|CZ550 Mag]] β 5 rounds in an unspecified chambering * [[Mod:DMR Mag|DMR Mag]] β 20 rounds * [[Mod:M24 Mag|M24 Mag]] β 5 rounds * [[Mod:SVD Mag|SVD Dragunov Mag]] β 10 rounds === M203 Grenade Launcher === All M203 rounds are 40x46mm grenades. ==== High Explosive ==== M203 HE grenade rounds are used to inflict explosive and fragmentation damage in a small area. They require a minimum arming distance. * [[Mod:M203 HE|M203 HE]] ==== Star Parachute ==== When shot upwards into the air, M203 'star parachute' rounds will provide good illumination over a wide area for around 40 seconds. * [[Mod:M203 Flare|M203 Flare White]] * [[Mod:M203 Flare|M203 Flare Green]] ==== Smoke ==== M203 smoke rounds will spew white smoke upon impact, creating a short-lived smokescreen in a small area. * [[Mod:M203 Smoke|M203 Smoke]] === Notes === * Both the [[Mod:100Rnd. M240 Mag|M240 Belt]] and the [[Mod:200Rnd. M249 Belt|M249 Belt]] take up two slots in a player's inventory. * Rockets also take up two slots in a player's inventory. <noinclude> [[Category:Mod Ammunition| ]] [[Category:Mod Loot]] </noinclude>
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