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*[[SKS|SKS rifle]] description added |
*[[SKS|SKS rifle]] description added |
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− | =====New===== |
+ | =====New===== Greetz |
*UI: Editable character name in main menu |
*UI: Editable character name in main menu |
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*UI: Hive, mode and time columns in server browser |
*UI: Hive, mode and time columns in server browser |
Revision as of 09:03, 24 January 2014
Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Changelog. This changelog displays all of the DayZ Standalone patch notes.
Current Version
0.32.114557
2014-01-22
Fixed
- Niosh mask (Respirator) Inventory size fixed to 1/1 slot.
- Missing strings for BE popup for alternate languages, set to English while translations are being done.
- Reduced dispersion of FNX45 (from 0.05 to 0.03)
- Balanced stomach capacity,
- Added stuffed notifier (instead of sickness when full up)
- Eating and drinking animations properly set for tablets/disinfectants
- Version number in server browser and details
- Saline transfusion doesn't refill full blood
- Charcoal and tetracycline tablets won't give sick badge if you aren't actually sick
- Player aim run speed updated, weapon position changed and improved for first person view
- Glitches on right hand while moving and while giving taunt fixed
- Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
- Magnum speedloader should be spawning now
- Number of backpacks spawning lowered
- Number of .357 Pythons spawning lowered.
- Number of M4A1s spawning lowered
- Dead character cleanup performed at 10 minutes past death
- Removed scripted server teleporting check as now managed by engine
- Sea ambient sound is now slightly quieter
- Animation: Fixed misc issues with vaulting
- Animation: Fixed getting on the ladder from kneel for the armed player
- Animation: Fixed animation speed for unarmed player in main menu
- Animation: Fixed an issue with changing weapon while aiming in kneel
- Animation: Fixed an issue with rotation while aiming in prone
- Headtorch color descriptions fixed
- Jeans descriptions (color) fixed
- Cargo pants description fixed (color)
- Chest Holster description added
- Using an item in your hand no longer goes out of hand once action done
- Using an item while something else in your hand will go back to that item once action done
- Security issue with IGUI variable compiling
- Situation where player used item on other players inventory causing neverending looped item check
- Weapons now display tooltips
- Players can now be revived with the defibrillator
- Clipping on right hand when holding an item and pressing F1 (Greeting).
- Map_ChernarusSW description fixed
- SKS rifle description added
=====New===== Greetz
- UI: Editable character name in main menu
- UI: Hive, mode and time columns in server browser
- Database: Support for sub hives. (Sub-private, Hardcore/Regular public)
- Security: Signature verification against PBOs
- Loot: Added shotgun speedloader into loot spawns
- Loot: Added box of 20 pieces [[.357 Rounds] into loot spawns
- Loot: Added color variants of all shoes into loot spawns
- Loot: Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
- Loot: Added Hacksaw into the loot spawns
- Loot: Added shotgun into loot spawns
- Action: Players can now collect Berries as food
- Crafting: Players can create sawed-off shotgun from shotgun
- Crafting: Players can opening cans with a hacksaw
- Crafting: Painting Mosin with Spraypaint now supported
- Loot: Added spraypaint can into loot spawns
- Map: Coastal harbor town of Svetloyarsk (and surrounding areas)
- Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
- Animation: Surrender now disarms player for single handed items
- Loot: Pipsi, NotaCola, Spite and Rasputin Kvass drinks
- Action: Burlap Sack can be placed on head of self or target
- Action: Burlap sack causes black screen and reduced sound when worn on head
- Performance: Server Performance improvements
- Zombies: Six new zombie soldier types
- Crafting: Weapon cleaning kit used for keeping your guns in good shape
- Loot: Shotgun snap-loader for fast reloads
- Crafting: Player can spraypaint MP handguard and buttstock
- Crafting: Support for "add paint" or "repaint" for spraypainting
- Crafting: Player can spraypaint CMAG magazines
Previous versions
0.30.114008
2014-01-06
Fixed
- Server: Dedicated Server crash related to memory cleanup
- Server: Player location rubberbanding
- Critical Security Vulnerability fixes
Note: This is a hotfix to address several key issues, and thus is focused on specifically those issues.
0.30.113953
2014-01-05
New
- Design: Balancing of player spawns (ongoing)
- Server: Dead player cleanup (time based)
- Design: M9130 Bayonet can now open cans
- Server: BattlEye Anti-Cheat (Client as well)
- Server: Initial implementation for Sub-Private Hives (ongoing)
- Server: Initial implementation for regular & hardcore Public Hive
Fixed
- Server: Dedicated Server crash related to player skeleton
- Server: Player location rubberbanding (ongoing)
- Server: Large delay in item manipulation and "inventory tetris"
0.30.113925
2013-12-31
New
- Design: Balancing of player spawns (ongoing)
- Server: Enhanced Server-side security & customization options
- Design: .357 Magnum Speedloader should now spawn
- Server: First Person only servers are now supported (Seperate Hive coming later on)
Fixed
- Design: Player corpses should no longer despawn upon disconnect
- Server: Respawning should now function properly - in some cases you may have to wait a few seconds. (during high death/respawn times)
- Design: 357 Magnum spawning fixed
0.30.113860
2013-12-20
New
- Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
- Config: greeting with 2 handed weapon now possible without disarming
- UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
- Engine: Servers with incompatible version marked in the server browser
- Engine: The „Player uses modified data“ message is removed from CHAT
- Design: you can craft splint and fix broken limbs with it
- Design: players who disconnect when unconscious will die
- Design: players who disconnect when restrained will die
New weapon: Magnum .357 Revolver+ ammo (Actual weapon in later patch)
Fixed
- Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
- Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
- Config: m4 bolt and magazine animation improved
- Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
- Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
- Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
- Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
- UI: Early Access warning dialogue
- Engine: Fix of players being able to talk globally when dead through Direct Chat
- Design: damage is transferred from closed can to open one
- Design: licking a battery now displays the battery's state properly
- Design: wooden sticks model fits inventory slots better now
- Crash: Occurs when pushing details twice on MP server browser
- Engine: Updated rain texture with refraction
- Design: Player blood and health not regenerating naturally
0.29.113822
2013-12-18
Fixed
- Animation transitions - Restrained, Prone Rifle
- Greetings - Hand Position adjusted
- Fixed several floating loot issues in buildings without floor geometry
- fix for force feed/drink/consume medicine other players
- sharp objects open food cans (not working previously)
- disabled reloading animation after mosin shot as it was preventing seeing fall of shot (temporary until new anim)
- Various 'critical' security updates
- Improved the visual quality of rain
New
- 357 Magnum animations implemented (magnum not yet enabled)
- you can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build)
0.28.113772
2013-12-18
Fixed
- Drinking directly from wells now works
- headwear descriptions updated
- pants descriptions updated
- increased battery drain by flashlight
- bandaging cannot fix broken leg now
- server browser shows internet tab as selected out of the box
- fixed modifier messages, one message type per stage
- Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points
- Reduced level at which player becomes permanently unconscious
- Increased rate players recover from shock damage
- Internet set to default tab for multiplayer server browsing
- improved responsiveness when side-stepping from left to right/right to left
- disabled head movement for unconscious states
- adjusted head bob for select animations
- Various security related measures
- Tweaked the tenement buildings (small and big) for spawns on the roof
- improved transitions for restrained player
- Removed old proxies and replaced them with memory points and new loot spawn in sheds
- enabled step blending with raised rifle for better responsiveness
- Roadway LOD issue fixed that caused floating loot for some buildings
New
- Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...)
- force feed other players
- Rain updated - it should better correspond with the rest of scene by adding the refraction effect
- New variations for main menu (Unarmed) added
- Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items)
- Magnum hand IK
- Opening cans with sharp tools
- Dot crosshair
- Damaging knife, screwdriver and bayonet used for opening cans
- Loot array (with respective type of meat) added to animals configs and new types of meat added to food configs (ANIMALS DISABLED)
Central Server
- fixed performance issues on character creation and saving
- fixed character creation record override
- increased server response time and performance
0.28.113734 (Initial release)
2013-12-16
- This is the initial release version of the DayZ Standalone Alpha.