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m (→Implemented Vehicles: We can now have the M3S in the game!) |
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− | {{ |
+ | {{TOC|left}} |
[[File:Vehicles.jpg|thumb|400px|Offroad Hatchback, Transit Bus and Civilian Sedan together.]] |
[[File:Vehicles.jpg|thumb|400px|Offroad Hatchback, Transit Bus and Civilian Sedan together.]] |
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− | ''' |
+ | '''{{PAGENAME}}''' are used as a means of transportation for people over the terrains of [[DayZ]] and also as a means of item storage. They can be found in many different places, usually near buildings, and can be found in various states of damage -- sometimes with various parts attached, missing or broken and lacking fuel or water. These parts may have to be replaced or repaired and fuel and water will have to be added before [[Survivors]] can make proper use of the vehicle. |
− | Vehicles are some of the few components of gameplay with persistence enabled until they are completely destroyed, have been left unused for a long time period or placed outside the playable limits of |
+ | Vehicles are some of the few components of gameplay with persistence enabled until they are completely destroyed, have been left unused for a long time period, or been placed outside the playable limits of the terrain, after which the vehicle will usually be respawned at a new randomised location. As with most things in the DayZ world not connected to your actual character, vehicles are non-transferable between servers. Currently, all land vehicles are driven in manual transmission and require proper gear shifting in order to operate (default: {{Key|Q}} and {{Key|E}} for down and up shifting respectively) on PC. |
+ | Attacking vehicles will not |
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− | As of 0.60 Vehicles can be very easily damaged in collisions with even the smallest and unlikely objects, even including player loot, and have a limited amount of health, when fully damaged they will no longer be usable. |
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− | '''KNOWN ISSUES (0.60):''' |
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− | - Unable to cause collision damage to players or zombies - the vehicle will just pass through them. |
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− | - Very easily damaged even in low speed collisions with even small static objects throughout Chernarus. |
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− | - Due to in-game physics behavior for vehicles, vehicles may very easily be turned or flipped over when making sudden turns. See Notes below. |
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== Implemented Vehicles == |
== Implemented Vehicles == |
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+ | |||
− | The following is |
+ | The following is the list of vehicles currently in DayZ: |
− | <gallery mode=packed> |
+ | <gallery mode="packed"> |
⚫ | |||
− | File:Lada-niva.png|[[ |
+ | File:Lada-niva.png|[[Ada 4x4]] |
− | File:Volga.png|[[ |
+ | File:Volga.png|[[Olga 24]] |
+ | File:Hatchback 02.png|[[Gunter 2]] |
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+ | File:S120.png|[[Sarka 120]] |
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⚫ | |||
+ | </gallery> |
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+ | |||
+ | The following were previously available in DayZ and are awaiting reimplementation:<gallery mode="packed"> |
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File:Ikarus-bus.png|[[Transit Bus]] |
File:Ikarus-bus.png|[[Transit Bus]] |
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</gallery> |
</gallery> |
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==Planned Vehicles== |
==Planned Vehicles== |
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[[File:dayz-repair-mechanics-preview.jpg|thumb|400px|Survivor repairing in-game vehicles.]] |
[[File:dayz-repair-mechanics-preview.jpg|thumb|400px|Survivor repairing in-game vehicles.]] |
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+ | * [[MH-6 Little Bird]] |
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− | |||
− | Confirmed: |
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− | * [[V3S Command Vehicle]] |
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− | * [[Van]] |
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* [[Bicycle]] |
* [[Bicycle]] |
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* [[Dirt Bike]] |
* [[Dirt Bike]] |
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− | * [[ |
+ | * [[Crop Duster Airplane]] |
+ | * [[Multicar]] ''(in files)'' |
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− | |||
+ | * [[Van]] ''(in files)'' |
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− | Speculated: |
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− | * All-Terrain Vehicle (ATV) |
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− | * A boat |
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− | * Unarmored Humvee |
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− | == |
+ | == Trivia == |
+ | * In 0.62, users were able to use a [[matchbox]] to destroy vehicles, which allowed them to despawn properly. |
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− | * Vehicle physics have been rewritten in Dayz SA. |
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+ | * A [[V3S Command Vehicle|Command]] variant of the [[V3S]] was once teased but never confirmed. |
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− | * Some vehicles may easily turn-over, the only known solution will be to wait for a server restart or to push it with another vehicle back onto its wheels. |
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+ | * Vehicles originally required [[Motor Oil]] but is neither currently spawning nor necessary for functional vehicles. |
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− | * All land vehicles have Manual transmission and require proper gear settings and changes in order to drive. (Default: Q and E for down and up shifting respectively). |
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+ | == See Also == |
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+ | * [[Equipment]] |
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+ | * [[Vehicle Wrecks]] |
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− | <metadesc>The #1 community generated wiki resource for DayZ Standalone (SA) Vehicles!</metadesc> |
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− | [[category:Loot]] |
Revision as of 13:45, 24 November 2020
Vehicles are used as a means of transportation for people over the terrains of DayZ and also as a means of item storage. They can be found in many different places, usually near buildings, and can be found in various states of damage -- sometimes with various parts attached, missing or broken and lacking fuel or water. These parts may have to be replaced or repaired and fuel and water will have to be added before Survivors can make proper use of the vehicle.
Vehicles are some of the few components of gameplay with persistence enabled until they are completely destroyed, have been left unused for a long time period, or been placed outside the playable limits of the terrain, after which the vehicle will usually be respawned at a new randomised location. As with most things in the DayZ world not connected to your actual character, vehicles are non-transferable between servers. Currently, all land vehicles are driven in manual transmission and require proper gear shifting in order to operate (default: Q and E for down and up shifting respectively) on PC.
Attacking vehicles will not
Implemented Vehicles
The following is the list of vehicles currently in DayZ:
The following were previously available in DayZ and are awaiting reimplementation:
Planned Vehicles
- MH-6 Little Bird
- Bicycle
- Dirt Bike
- Crop Duster Airplane
- Multicar (in files)
- Van (in files)
Trivia
- In 0.62, users were able to use a matchbox to destroy vehicles, which allowed them to despawn properly.
- A Command variant of the V3S was once teased but never confirmed.
- Vehicles originally required Motor Oil but is neither currently spawning nor necessary for functional vehicles.