Vehicles are used as a means of transportation for people over the Chernarussian landscape and also as a means of item storage. They can be found in many different places all over the map, usually near buildings, and can be found in various states of damage -- sometimes with various parts attached, missing or broken, and lacking fuel, oil, and water, they also have an internal health. These parts will have to be replaced or repaired and fuel, oil, and water will have to be added before Survivors can make proper use of the vehicle, on the other hand the health cannot be regenerated, so if you crash your car too hard the vehicle will not be able to start again. The use of proper tools may sometimes be necessary in order to remove or add certain parts to and from the vehicle.
Vehicles are some of the few components of gameplay with persistence enabled until they are completely destroyed, have been left unused for a long time period, or been placed outside the playable limits of Chernarus, after which the vehicle will usually be respawned at a new random location. As with most things in the DayZ world not connected to your actual character, vehicles are non-transferable between servers. Currently, all land vehicles are driven in manual transmission and require proper gear shifting in order to operate (default:and for down and up shifting respectively).
Update 1.06 has added more cars spawned onto the map, making it easier to obtain a car or truck. Cars that aren’t able to be driven, the destroyed cars you see on the roads, now have lootable car parts like doors, hoods, and even trunks.
The following is a list of vehicles that are currently implemented and are spawning:
The following are currently removed and are awaiting reimplementation on current technology:
- In 0.62, users were able to use a matchbox to destroy vehicles, which allowed them to despawn properly.
- A Command variant of the V3S was once teased but never confirmed.