- This page covers the Standalone version of DayZ. For information on the Mod see Mod:Vehicles
Vehicles are used as a means of transportation for people over the Chernarussian landscape and also as a means of item storage. They can be found in many different places all over the map, usually near buildings, and can be found in various states of damage -- sometimes with various parts attached, missing or broken, and lacking fuel, they also have an internal health. These parts will have to be replaced or repaired and fuel will have to be added before Survivors can make proper use of the vehicle, on the other hand the health cannot be regenerated, so if you crash your car too hard the vehicle will not be able to start again. The use of proper tools may sometimes be necessary in order to remove or add certain parts to and from the vehicle.
Vehicles are some of the few components of gameplay with persistence enabled until they are completely destroyed, have been left unused for a long time period, or been placed outside the playable limits of Chernarus, after which the vehicle will usually be respawned at a new random location. As with most things in the DayZ world not connected to your actual character, vehicles are non-transferable between servers. Currently, all land vehicles are driven in manual transmission and require proper gear shifting in order to operate (default:and for down and up shifting respectively).
KNOWN ISSUES (0.62): - Unable to cause collision damage to players or zombies - the vehicle will just pass through them. - Due to in-game physics behavior for vehicles, vehicles may very easily be turned or flipped over when making sudden turns.
The following is a list of known vehicles which can be driven, ridden, or controlled in v0.62:
- Confirmed for 1.0
- Potential for Post-Release
- In 0.62, users are able to use a matchbox to destroy vehicles, which allows them to despawn properly.
- A Command variant of the V3S was once teased but never confirmed.