m (Added Version Parameter. Changed the following parameters to be optional (instead of defaulting to Unknown): Range, Dexterity, Recoil, Noise. Changed Category from Weapons > Firearms, to Weapons > Ranged to match existing item types.) |
m (Removing Dexterity stat from template as this value is no longer in DayZ) |
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Line 41: | Line 41: | ||
| label19 = Rate of Fire |
| label19 = Rate of Fire |
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| data19 = {{{rateoffire|}}} |
| data19 = {{{rateoffire|}}} |
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+ | |||
− | | label20 = Dexterity |
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− | | data20 = {{{dexterity|}}} |
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− | | tooltip20 = How quickly the weapon can be swung left and right while raised. A higher number indicates faster left/right movement. |
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| label21 = Recoil |
| label21 = Recoil |
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| data21 = {{{recoil|}}} |
| data21 = {{{recoil|}}} |
Revision as of 16:07, 29 January 2020
Parameters
The following parameters default to Unknown: wtype, cartridge, size, weight, zeroing, location, rarity
Name | Description | Format | Notes |
---|---|---|---|
name | The name of the weapon. | Text | This should only be used for non-English pages. Leaving it blank will auto-fill the page name. |
image | The image name. | ImageName.ext | Do not use wiki markup, just plain text. Example: AlpherPlaceholder.png
|
General | |||
wtype | The category of the weapon. | Text | As of 1.0, there is Pistol , Shotgun , Rifle , Submachine Gun , Assault Rifle and Sniper Rifle
|
cartridge | The round(s) used by this weapon. | [[AmmoName]] | Link to the ammo's wiki page |
repair | If this weapon can be repaired, which tool(s) can be used | [[ToolName]] | Link to the tool's wiki page |
Characteristics | |||
size | The amount of space required to fit the weapon into the player's inventory. | Dimensions | Format: HorizontalxVertical e.g. 2x2
|
weight | Weight of the weapon in grams. | Number | The template will automatically add the grams (g) symbol. |
absorbency | How much water the weapon absorbs. | Number | This value is a percentage. The template will automatically add the percent (%) symbol. Almost every weapon in DayZ has an absorbency of 0%, so leaving this blank is recommended. |
internalmag | If the weapon has an internal magazine, the amount of rounds that can be chambered. | Number | |
Performance | |||
firemodes | If multiple firemodes are available, what they are. | Text | As of 1.0, there is Single , Semi-automatic and Fully-automatic
|
range | Approximate leathal range of this firearm. | Number (Meters) | WIP. Gathering values from the ammoConfig's InitSpeed |
rateoffire | The approximate number of rounds that can be fired per minute. | Number (Rounds per Minute) | |
dexterity | How quickly the weapon can be swung left and right while raised. | Number | |
recoil | Approximate strength of the weapon's recoil (1 shot) | Text | WIP. For now these will need to be an estimate based on in-game use. The strength should be relative to other weapons in the same class as this one (e.g. the Makarov's recoil value should be relative to other pistols, the UMP to other SMGs, etc.). Use Low , Average and Strong
|
noise | How loud the weapon is when fired. | Text | WIP. Will use "audible" value from ammoConfig file and come up with a formula. For now use Quiet , Loud and Extremely Loud
|
zeroing | If the weapon can be zeroed, distance range and increments. | Number Range(Meters) @ Increments(Meters) | Example: 100 - 900 @ 50m |
Attachments | |||
magazines | The magazine(s) (if any) used by this weapon. | [[MagName]] | Link to the magazine's wiki page |
optics | The scope(s) (if any) used by this weapon. | [[OpticName]] | Link to the scope's wiki page |
buttstocks | The buttstock(s) (if any) used by this weapon. | [[ButtstockName]] | Link to the buttstock's wiki page |
handguards | The handguard(s) (if any) used by this weapon. | [[HandguardName]] | Link to the handguard's wiki page |
muzzles | The muzzle device(s) (if any) used by this weapon. | [[MuzzleName]] | Link to the muzzle device's wiki page |
illumination | The light source(s) (if any) used by this weapon. | [[LightName]] | Link to the light source's wiki page |
bipods | The bipod(s) (if any) used by this weapon. | [[BipodName]] | Link to the bipod's wiki page |
bayonets | The bayonet(s) (if any) used by this weapon. | [[BayonetName]] | Link to the bayonet's wiki page |
underslung | The underslung attachment(s) (if any) used by this weapon. | [[UnderslungName]] | Link to the underslung attachment's wiki page |
wraps | The wrap(s) (if any) used by this weapon. | [[WrapName]] | Link to the wrap's wiki page |
Occurrence | |||
location | Where the weapon can be found. | Text | |
rarity | How likely it is to find the weapon. | Text* | *Common, Uncommon, Rare (Rarity values are currently a WIP) |
variant | If there are multiple colors or types or if this weapon can be spray painted | Text | Optional. Leave blank if none. |
Description | |||
description | In-game description of the weapon. | Text | Should be copied from languagecore/stringtable.csv |
Empty Template
Copy and paste this onto new or existing weapons pages. If you are unsure of a specific value, leave it blank.
{{RangedInfobox | name = | image = <!--- General ---> | version = | wtype = | cartridge = | repair = <!--- Characteristics ---> | size = | weight = | absorbency = | internalmag = <!--- Performance ---> | firemodes = | range = | rateoffire = | dexterity = | recoil = | noise = | zeroing = <!--- Attachments ---> | magazines = | optics = | buttstocks = | handguards = | muzzles = | illumination = | bipods = | bayonets = | underslung = | wraps = <!--- Occurrence ---> | location = | rarity = | variant = <!-- Description --> | description = }}
Documentation transcluded from Template:RangedInfobox/doc.