With 0.60 coming up soon, I expect that there will be the usual IP user vandalism on this page. For the time being, I have made this page semi-protected in order to prevent that. Given how important this Changelog has become to the community, I am all in favor of keeping it that way indefinitely. It doesn't prevent our registered users from editing, and they contribute the majority of the content for this page anyway. Anyone have any objections? --Tatanko (talk) 13:20, 23 February 2016 (UTC)
Hanging Bodies in 0.61 Exp[edit source]
Hanging bodies were found in the files of 0.61's first Experimental build, but they are indeed already in-game as well. The new city hall setup in Chernogorsk features a hanging corpse in one of its archways. See here: http://www.dayztv.com/pic/dayz-0-61-new-chernogorsk-town-hall/ --Tatanko (talk) 13:09, 1 November 2016 (UTC)
Loot Spawning in 0.61[edit source]
I have seen the note of 0.61 being reverted to a loot spawn system used in 0.59. Please provide some proof of this and an explanation of what this is supposed to mean before re-adding it to the changelog list. Thank you.--Tatanko (talk) 16:54, 15 November 2016 (UTC)
Update the changelog[edit source]
Can we please update the changelog with the newest versions?