DayZ Wiki
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Underbarrel
 
Underbarrel

Revision as of 04:03, 30 December 2020

Zluta Kolaloka Soda
Cut content

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.


This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
The information on this page does not apply to the current version of the game or the content is no longer available.

This page will act as a portal for everything that has been removed or drastically altered during the development of DayZ Standalone. A full collection of articles and files related to this topic can be found in the Historical Content category.

Things That Have Been Removed

ConnectionQualityBad ca

Bad Connection Quality.

ConnectionQualityPoor ca

Poor Connection Quality.

Desynchigh ca

High Desync.


Desynclow ca

Low Desync.

Gear

Weapons

Assault Rifle

Rifle

Sub Machine Gun

Shotguns

Pistol

Misc


Attachments

Sights

Ammo/Magazines

Underbarrel

Buttstocks

Misc


Clothing

Shirts and Jackets


Food and Drink

Drinks


Buildings

Arma / Operation Flashpoint (Legacy)


Locations

Military


Points of Interest


Mechanics

These are actions that you used to be able to perform which have been removed either temporarily or permanently.

  • Fireplace Trap - It was once possible to leave Spraypaint or Ammunition in a Fireplace which would later pop off or explode to distract or harm other players.
  • Medical Tent Healing - Though it might not have never actually functioned, the menu option remained to "heal" yourself when interacting with a Medical Tent. There is anecdotal evidence that it may have restored your bone stat, but this was hard to prove at the time because this stat was not as well understood or developed. This interaction was eventually removed entirely, and was also a holdover from Arma II.


Environment

DayZ originally carried over many aspects of its environment from Arma II, including ambiance as well as effects that don't involve player interaction. These have since been changed as components of the game are replaced or they have been removed in anticipation of replacement.

  • Ambient sounds (chain fence, animals, etc.)
  • Animals (rabbit, birds)
  • Nighttime (completely dark, no natural light)
  • Old radio (from Operation Flashpoint, see here)


User Interface

The inventory and other aspects of the UI have been majorly overhauled on several occasions throughout DayZ's development, bringing and taking away features and style items along with it.

  • All written status indicators in Inventory.
  • All first-person text status indicators on the left-side of the screen.
  • UI for indication of connection status, such as connection quality and desync. These were carried over from Arma 2, and only were seen in early versions of DayZ until at an unknown update they ceased completely from use, but remained in the game files.


Bugs

Major bugs that were removed in early versions of DayZ were primarily carry over bugs from Arma 2.

DayZ Seagull Bug

Front view of the seagull model.

DayZ Seagull Bug Back

Point of view players saw when controlling the seagull.

  • "Seagull Bug" - Was a major bug that was removed early on in DayZ's development, it allowed players to control a bird (Seagull) after joining into a server. Although the mere chance of this bug happening was extremely rare, it only occurred after a player would join into a server and their screen remained black with "Please Wait" printed out on the never ending screen. But pressing the escape key removed the black screen and the player was allowed to see the environment with the option menu screen overlapping the game scenery. Seemingly odd, the player was then able to see a floating bird hovering over the exact spot over their character's last logout spot. Pressing the default key buttons for normal movement allowed the seagull to float and steer into any direction the player wanted it to. Interestingly enough, other players could not see the Seagull and prompted the player an abusive advantage of ghosting, the bug was also known to occur in Arma 2 but used a normal bird model instead of the Seagull as seen in DayZ. This bug was believed to be fixed around version 0.50 at the near end of 2014.


Things That Have Been Majorly Changed

Old Models

These are items or objects which are still in the game, but have seen a major revision to their appearance.

Ammunition
Attachments
Clothing
Equipment
Environment
Food and Drink

Revised Function

These are items which have seen their abilities or connection with other items change over the course of development.

Clothing
Weapons

See Also