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* Smoke: String, Bear Trap, Wood Pile, Duct Tape, Smoke Grenade
 
* Smoke: String, Bear Trap, Wood Pile, Duct Tape, Smoke Grenade
   
<noinclude>[[Category:Mod Consumables]][[Category:Crafting]][[Category:1.8]][[Category:Mod Loot]]</noinclude>
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<noinclude>[[Category:Mod Consumables]][[Category:Mod Crafting]]</noinclude>

Latest revision as of 09:35, 12 June 2014

Mod:DayZ_Mod_Wiki
Mod content

This page covers the 2012 DayZ Mod for Arma 2. For information from DayZ (2018), see Traps.


This page covers the Mod version of DayZ; for information on the Standalone, see Traps.


Traps are craftable items that can be used to distract or otherwise injure zombies or other players.

Tripwires[ | ]

Tripwires are a piece of cord placed on the ground and attached to an object to be triggered when walked over.

It can be crafted with the following items (providing distraction or injury)

  • Flares - sets off a flare when walked over, providing light in the trap location. This can be used to bait players and is particularly useful at night (as it illuminates the zombie/survivor that triggered it)
  • Smoke grenades - whilst not a particular nuisance to players, smoke grenades can distract zombies allowing a survivor to get away.
  • Grenades - sets off a grenade that will usually kill the survivor/zombie triggering it

Recipes[ | ]

  • Flare: String, Wood Pile, Duct Tape, Road Flare
  • Grenade: String, Wood Pile, Duct Tape, M67 Frag Grenade
  • Smoke: String, Wood Pile, Duct Tape, Smoke Grenade


Bear Traps[ | ]

Bear traps by themselves are usually sufficient to break a survivors legs and possibly kill if they are low on blood. They can now be crafted to either include a flare (making them highly visible during night) or with a smoke grenade (which will attract nearby zombies and increase a survivors visibility.

Recipes[ | ]

  • Flare: String, Bear Trap, Wood Pile, Duct Tape, Road Flare
  • Smoke: String, Bear Trap, Wood Pile, Duct Tape, Smoke Grenade