DayZ Wiki
Register
m (1 revision)
Tag: Visual edit
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
  +
''For the [[DayZ Standalone]] version, see [[Food and Drink]]''
  +
 
Consumables are items which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.
 
Consumables are items which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.
   
Line 4: Line 6:
 
There are various food types available in DayZ. These replenish the hunger meter and increase the players blood volume by a varying amounts. All food types now have a diminishing effect so the more you try and eat at once, the less blood you will get in return.
 
There are various food types available in DayZ. These replenish the hunger meter and increase the players blood volume by a varying amounts. All food types now have a diminishing effect so the more you try and eat at once, the less blood you will get in return.
   
* [[Canned Goods]] increases blood count by 200
+
* [[Mod:Canned Goods|Canned food]] increases blood by about 200
* [[Cooked Meat]] increases blood by various amounts
+
* [[Mod:Cooked Meat|Cooked meat]] increase blood by up to 1600
  +
* [[Mod:Snacks|Snacks]]
* [[Trail Mix]] increases blood by 100
 
  +
* [[Mod:MRE|Meal Ready to Eat]] (not only replenishes hunger but also thirst)
* [[Pistachios]] increases blood by 100
 
* [[MRE]] increases blood by 1000
+
* [[Mod:Trout|Trout]] increases blood by 1000
* [[Creme Cake]] increases blood by unknown amount
+
* [[Mod:Seabass|Seabass]] increases blood by 1400
* [[Trout]] increases blood by 1000
+
* [[Mod:Tuna|Tuna]] increases blood by 2000
* [[Tuna]] increases blood by 2000
 
* [[Seabass]] increases blood by 1400
 
   
 
===Water===
 
===Water===
 
Drinks quench the thirst of a player.
 
Drinks quench the thirst of a player.
   
* [[Canteen]] (can be filled again if empty)
+
* [[Mod:Canteen|Water Bottle]] (can be filled again if empty)
* [[Soda Can]]
+
* [[Mod:Soda Can|Soda Cans]]
   
Water has a risk of carrying disease, and should be [[Boiling_water|boiled]] before consuming.
+
Water has a risk of carrying disease, and should be [[Mod:Boiling_water|boiled]] before consuming.
   
 
===Medical Supplies===
 
===Medical Supplies===
Provides a cure to whatever [[Status_Effects|Status Effect]] the player is suffering from.
+
Provides a cure to whatever [[Mod:Status_Effects|Status Effect]] the player is suffering from.
   
* [[Antibiotics]]
+
* [[Mod:Antibiotics|Antibiotics]]
* [[Bandage]]
+
* [[Mod:Bandage|Bandage]]
* [[Blood Bags]]
+
* [[Mod:Blood Bags|Blood Bag]]
* [[Epi-Pen]]
+
* [[Mod:Epi-Pen|Epi-Pen]]
* [[Heat Pack]]
+
* [[Mod:Heat Pack|Heat Pack]]
* [[Morphine Auto Injector]]
+
* [[Mod:Morphine Auto Injector|Morphine Auto Injector]]
* [[Painkillers]]
+
* [[Mod:Painkillers|Painkillers]]
   
 
=== Tactical Consumables ===
 
=== Tactical Consumables ===
* [[Chemlight]]
+
* [[Mod:Chemlight|Chemlights]]
* [[Grenade]]
+
* [[Mod:Grenade|Fragmentation Grenades]]
* [[Road Flare]]
+
* [[Mod:Road Flare|Road Flares]]
* [[Smoke Grenade]]
+
* [[Mod:Smoke Grenade|Smoke Grenades]]
* [[Wood Pile]]
+
* [[Mod:Wood Pile|Wood Pile]]
* [[Empty Tin Can]]
+
* [[Mod:Empty Tin Can|Empty Tin Can]]
* [[Empty Soda Can]]
+
* [[Mod:Empty Soda Can|Empty Soda Can]]
* [[Empty Whiskey Bottle]]
+
* [[Mod:Empty Whiskey Bottle|Empty Whiskey Bottle]]
* [[Satchel Charge]]
+
* [[Mod:Satchel Charge|Satchel Charge]]
 
   
<noinclude>[[Category:Loot]] [[Category:Mod Consumables]] [[Category:1.8]]</noinclude>
+
<noinclude>[[Category:Mod Loot]][[Category:Mod Consumables]][[Category:1.8]]</noinclude>

Revision as of 00:54, 22 October 2017

For the DayZ Standalone version, see Food and Drink

Consumables are items which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.

Food

There are various food types available in DayZ. These replenish the hunger meter and increase the players blood volume by a varying amounts. All food types now have a diminishing effect so the more you try and eat at once, the less blood you will get in return.

Water

Drinks quench the thirst of a player.

Water has a risk of carrying disease, and should be boiled before consuming.

Medical Supplies

Provides a cure to whatever Status Effect the player is suffering from.

Tactical Consumables