|Effect(s) on Player||Cures Bleeding|
|Effect(s) on Zombies||N/A|
|Total Volume||Unknown or Not Applicable|
|Energy||Unknown or Not Applicable|
|Water||Unknown or Not Applicable|
|Nutritional Index||Unknown or Not Applicable|
Bandages are medical items in DayZ used to stop bleeding.
|“||Joint Services standard first aid dressing. Used to stop bleeding of wounds.||„|
|~ In-game description|
Bandages are used to stop bleeding which may result when a player is injured, although bleeding may occasionally stop on its own. Because bandages may spawn almost anywhere that there may be loot, they are one of the most common items in the game. Failure to stop bleeding will result in increasingly hazardous effects which will eventually lead to shock, unconsciousness, and death.
Before using a bandage, an injured player must first determine if they are bleeding or not. Bleeding may be indicated by a blinking white medical cross symbol over a player's blood icon in the HUD. Bleeding may also be shown as a stream of blood gushing from a player, although this is not always present, as in the case of broken bones. A low level of blood, which may be indicative of bleeding, may be shown by a general desaturation of a player's screen.
A player may use a bandage either on themselves or on another player. Before applying a bandage, it is recommended to clear the area of threats or allow for enough time to administer a bandage safely, for obvious reasons. To apply a bandage to oneself, the inventory must be opened [G] and there must be a bandage present in a secondary ammunition slot. By right-clicking a bandage and selecting "Bandage Myself" from the menu that appears. Bandaging takes approximately ten seconds, during which the players is vulnerable to attack and cannot move without 'breaking' the animation which means having to bandage again.
To bandage another player, one must be within range for the context option "Apply Bandage" to appear when using the context menu (middle mouse button for default action, scroll for context menu, backspace to cancel). For bandaging another player, a player will receive 20 humanity points.
Sepsis bandages are a craftable item, used to treat survivors suffering from Sepsis in lieu of medication.
To create a sepsis bandage, use the following recipe:
- Gauze or Gauze (Packaged)
- Comfrey Leaves
- Every survivor starts off with one bandage.
- Bleeding may sometimes stop on its own.
- It takes approximately ten seconds to finish bandaging.