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Category Submachine Gun
Size 12 Slots (4x3)
Weight 1840 g
Cartridge 9mm Rounds
Repairable With Weapon Cleaning Kit
Fire Modes Automatic
Dexterity 3.20
Absorbency 10%
Hit 7.0
Health -200
Blood -500
Shock 500
Shock (Head Shot) 20000
Bleed Chance 200%
Magazines 15Rnd MP5 Magazine
30rd SG5-K Mag
Buttstocks SG5-K Folding buttstock
Handguards SG5-K Polymer Handguard
SG5-K Rail Handguard
Optics ATOG Scope
Combat Sights
Reflex Sight
RV1 RDS Optics
Suppressors Pistol Suppressor
Compensators MP5 Compensator
Illumination Universal Flashlight
Location Police
Rarity Uncommon
Variants None
Colors None

The MP5 is one of the most widely used submachine guns in the world, it uses slightly curved, steel magazines with a 15-round capacity or a 30-round capacity. It has a hammer firing mechanism. The trigger group is housed inside an interchangeable polymer trigger module (with an integrated pistol grip).

The SG5-K is a 9mm submachine gun in DayZ Standalone.

Strategy[edit | edit source]

The SG5-K takes up a 4x3 space in your inventory. Most backpacks and the high capacity vests will allow you to carry it concealed, also allowing you to carry another primary weapon on your back. While the 12 inventory slots are quite a bit for such a compact gun, being able to carry two long arms is quite a good thing. Adding and removing attachments does not affect its size in inventory.

Attachments[edit | edit source]

The SG5-K has a few attachments, which may commonly be found in military or police loot spawns.

Buttstocks[edit | edit source]

Handguards[edit | edit source]

Illumination[edit | edit source]

Muzzle Attachments[edit | edit source]

Sights and Optics[edit | edit source]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • The weapon in-game is a Heckler & Koch MP5K-PDW with a Picatinny claw-rail along the top of the receiver to mount optics. Originally, the model in-game had an ambidextrous 4-position trigger group, indicating a 3 round burst mode, but this has since been changed to a 3-position to represent the available firemodes in the game.
  • The fire selector does not move when changing fire modes and the weapon will fire despite the model being on Safe, due to engine limitations and the absence of a safety mode in game.
  • The model also lacks the threaded barrel for attaching suppressors, although it is still possible to attach a Pistol Suppressor.