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− | {{Mod notice}} |
+ | {{Mod notice|Epi-Pen}} |
{{Medical Template |
{{Medical Template |
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+ | | image = New Epinephrine.png |
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− | |name= {{PAGENAME}} |
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+ | | version = |
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− | |img= New Epinephrine.png <!-- Insert just the filename --> |
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<!-- General --> |
<!-- General --> |
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− | |category= [[ |
+ | | category = [[Medical Supplies#Resuscitation|Resuscitation]] |
− | |size |
+ | | size = 1x2 |
− | |capacity |
+ | | capacity = |
− | |content |
+ | | content = |
− | |stacklimit |
+ | | stacklimit = |
+ | | uses = |
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− | |uses= 1 (100% each use) <!-- How often can you use it if it is full --> |
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− | |weight = 60 |
+ | | weight = 60 |
− | |absorbency = 0 |
+ | | absorbency = 0 |
+ | | repair = |
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<!-- Occurrence --> |
<!-- Occurrence --> |
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− | |location= |
+ | | location = Medic |
− | |rarity= ''' |
+ | | rarity = '''Uncommon''' |
− | |variant= ''None'' |
+ | | variant = ''None'' |
<!-- Description--> |
<!-- Description--> |
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+ | | description = A pen of adrenaline for intramuscular injection. Improves breathing, stimulates the heart and raises dropping blood pressure |
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− | |description= A self-administered emergency injection for treatment of life-threatening allergic reactions. Side effects include increase in heart rate, stronger or irregular heartbeat, sweating, nausea and vomiting, difficulty breathing, paleness, dizziness, weakness or shakiness, headache, apprehension, nervousness or anxiety. |
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+ | }} |
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− | |}} <!--Add content below this line--> |
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− | Used on unconscious players to immediately awaken them. This item is ineffective on dead players |
+ | Used on unconscious players to immediately awaken them. This item is ineffective on dead players since you cannot revive someone after they are dead. |
− | Using Epinephrine on a player that is unconscious because of blood loss will not revive the player until they are over the minimum threshold for consciousness (at least 500 blood). Before reviving them, they will need to recover blood with your help through the use of a [[Saline Bag IV]], a [[Blood Bag IV]], or by being force-fed food and drink so that they can produce blood through natural regeneration. If a player is unconscious due to blood loss, it is very likely that they are still bleeding, so you'll need to patch them up first before helping them recover lost blood. |
+ | Using Epinephrine on a player that is unconscious because of blood loss will not revive the player until they are over the minimum threshold for consciousness (at least 500 blood). Before reviving them, they will need to recover blood with your help through the use of a [[Saline Bag IV]], a [[Blood Bag IV]], or by being force-fed food and drink so that they can produce blood through natural regeneration. If a player is unconscious due to blood loss, it is very likely that they are still bleeding (blood can be seen pouring from any location on the body), so you'll need to patch them up first before helping them recover lost blood. |
+ | |||
+ | '''Tip''' '''{{PAGENAME}}''' also removes stamina consumption for one minute when used. |
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+ | |||
+ | ==Trivia== |
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+ | * Epinephrine adds 100 shock to the player, which sets the shock value back to the max. Making it useful for waking an unconscious player. |
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== Gallery == |
== Gallery == |
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</gallery> |
</gallery> |
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− | + | [[Category:Medical Equipment]] |
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+ | ==Media== |
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+ | {{#ev:youtube|VspfCqsCjWI|400|inline|}} |
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+ | [[fr:Epinéphrine]] |
Revision as of 14:27, 5 October 2020
Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Epi-Pen.
Epinephrine Auto-Injector | |
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General | |
Category | Medical |
Characteristics | |
Size | 1x2 (2 Slots) |
Weight | 60 g (0.13 lb) |
Absorbency | 0% |
Occurrence | |
Locations | Medic |
Rarity | Unknown |
A pen of adrenaline for intramuscular injection. Improves breathing, stimulates the heart and raises dropping blood pressure — In-game description
Used on unconscious players to immediately awaken them. This item is ineffective on dead players since you cannot revive someone after they are dead.
Using Epinephrine on a player that is unconscious because of blood loss will not revive the player until they are over the minimum threshold for consciousness (at least 500 blood). Before reviving them, they will need to recover blood with your help through the use of a Saline Bag IV, a Blood Bag IV, or by being force-fed food and drink so that they can produce blood through natural regeneration. If a player is unconscious due to blood loss, it is very likely that they are still bleeding (blood can be seen pouring from any location on the body), so you'll need to patch them up first before helping them recover lost blood.
Tip Epinephrine Auto-Injector also removes stamina consumption for one minute when used.
Trivia
- Epinephrine adds 100 shock to the player, which sets the shock value back to the max. Making it useful for waking an unconscious player.