The following is a list of people involved the development of DayZ Standalone. It is important to note that development of the game is not limited to the people whose names you see below -- DayZ Standalone is worked on by several connected teams at Bohemia Interactive that include dozens of people. Additionally, given their common parent company, they share some resources in the form of assets, programming, and more with their sister product Arma III.
Development
Current Team
- Julien Vida - Executive Producer
- Tim Pulsmeier - Associate Producer
- Adam Franců (Sumrak) - Project Lead (prev. Senior Map Designer)
- Miroslav Maněna - Lead Programmer
- Viktor Kostik - Animation Lead
- Anna Buenafe - Brand Manager
- David Foltýn - Publishing Team
Previous Team Members
Senior Leadership
- Creator - Dean "Rocket" Hall
- Project Lead / Development Manager - David Durčák
- Creative Director - Brian Hicks
- Lead Producer - Eugen Harton
Game Design
- Lead Designer - Peter Nespešný
- Designer - Ian Tomasik
- Designer / Scripter - Boris Vacula
World Design
- Environment Artist - Mark Gill
- (Former) Map Designer - Arseny Smirnov
Art
- Global Art Manager - Chris Torchia
- Artist - Marcin Pindara
- Artist - Luboš Lednár
Animation
- Technical Animator -- Adam Oresten
Sound
- Junior Sound Designer - Kryštof Havel
Gameplay Programmers
- Lead - Miroslav (Mirek) Maněna
- Programmer - Adrian Turcanu
Engine Programmers (Enfusion)
- Lead Programmer - Filip (Fido) Doksanský
- Programmer - Volodymyr Syvochka
Quality Assurance (QA)
- Team Lead - Ondrej Klima
Community
- Community Manager - Zuzana Cinková
- Brand Manager - Martin Čulák
- Community Manager - Jakub Vambersky
Survivor GameZ
- Lead - Louis Doran
Creative Direction & Consulting
- Creative Director - Ivan Buchta (Chernarus+)
- Lead Programmer - Martin Slavkov