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==Development== |
==Development== |
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===Art=== |
===Art=== |
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+ | * '''Global Art Manager''' - [https://twitter.com/ctorchia Chris Torchia] |
* Marcin Pindara |
* Marcin Pindara |
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* '''Lead''' - [https://twitter.com/24VictorKane Viktor Kostik] |
* '''Lead''' - [https://twitter.com/24VictorKane Viktor Kostik] |
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+ | * '''Technical Animator''' -- [https://twitter.com/Haxxer Adam Oresten] |
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===Gameplay Programmers=== |
===Gameplay Programmers=== |
Revision as of 13:53, 6 December 2016
The following is a list of people involved the development of DayZ Standalone.
Development
Senior Leadership
- Creator - Dean "Rocket" Hall
- Project Lead / Development Manager - David Durcak
- Creative Director - Brian Hicks
- Lead Producer - Eugen Harton
Game Design
- Lead - Peter Nespesny
- Ian Tomasik
World Design
- Lead - Arseny Smirnov
Art
- Global Art Manager - Chris Torchia
- Marcin Pindara
Animation
- Lead - Viktor Kostik
- Technical Animator -- Adam Oresten
Gameplay Programmers
- Lead - Mirek Manena
- Adrian Turcanu
Engine Programmers (Enfusion)
- Volodymyr Syvochka
Quality Assurance (QA)
- Lead - Ondrej Klima
Creative Direction & Consulting
- Creative Director - Ivan Buchta (Chernarus+)
- Martin Slavkov
Community
- Community Manager - Zuzana Cinková
- Public Relations - Dustin Hucks