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This page covers the Standalone version of DayZ. For information on the Mod see Mod:Castles
CastleSign 1a.jpg

Chernarus has lots of old castle ruins, keeps and fortresses, which were built at the turn of the 11th and 12th century by Duke Kozlov, for the means of protecting important roads and grounds, which were often attacked from the sea and by northern neighbors.[1]

List[edit | edit source]

There are eight castles still standing in this region, each being a different size and layout but sharing similar characteristics.

General[edit | edit source]

While each of the castles in Chernarus is unique, you would be forgiven for thinking that they are incredibly similar when viewed up close. They share much of the same design pieces but vary greatly in size and structure. Looking at the map, with the exception of Skalisty Island, nearly all are located roughly right up the middle third of Chernarus. You could easily hop from one to another while avoiding towns if you were determined to see all of them.

Unfortunately, castles don't currently contain much loot. You will occasionally see some clothing or tools, but that would be about it. On the other hand, some loot is specific to castles such as Swords and Flanged Maces. The castles in Chernarus are more or less tourist destinations for travelers, but nonetheless offer excellent views of the area around them and provide a valuable place to seek respite that most people would not bother with.

Gallery[edit | edit source]

References[edit | edit source]

  • ^ fictional history of Chernarus. that was the setting for both ArmA II and DayZ design. Based on the assumption that DayZ takes place in a branching timeline after the Events of Arma2.