Talk:Vehicles
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Revision as of 16:32, 17 June 2012 by XAhlen (User:XAhlen) (Talk | contribs)
Skoda Location - EliteASH_11
I added the location of the vehicle I believe is a Skoda go check it out, It wasn't there the first time I visited tulga but was there after a server restart
Questions to be Answered
1. After a vehicle is repaired and moved from its original spawn location, will another spawn in its place?
2. How long does it take for a vehicle to re-spawn?
3. Will a vehicle's location after been moved remain persistent between sessions for the same server?
4. If a vehicle is flipped on its side, can it be pushed back over?
5. Are there a finite number of vehicles? (I.e., 4 ATVs in total.)
sEi (Talk) 00:36, 11 June 2012 (MDT)
- 1. There are fixed spawn locations for vehicles, so the possibility that another vehicles will spawn at the same location is there. However, it might not be the same vehicle or it may spawn at another location. Also see 5.
- Would like to know how to directly view these spawn locations, I have looked all over the source, and although I find the function that spawns vehicles I can't find where it is actually called -Billw 06:24, 12 June 2012 (MDT)
- After intense search in the code files, I think that there are server files, which we don't have. (for example serverObjectMonitor) - Leucetius 08:24, 12 June 2012 (MDT)
- There is the SP version of DayZ, maybe I will look at that tonight, assuming it includes the vehicle spawning. -Billw 06:28, 13 June 2012 (MDT)
- After intense search in the code files, I think that there are server files, which we don't have. (for example serverObjectMonitor) - Leucetius 08:24, 12 June 2012 (MDT)
- Would like to know how to directly view these spawn locations, I have looked all over the source, and although I find the function that spawns vehicles I can't find where it is actually called -Billw 06:24, 12 June 2012 (MDT)
- 2. If I remember correctly this is 24 hours after the previous got destroyed.
- 3. Currently no. Vehicles get removed when the server resets, since this data is not stored anywhere. Might change in the future, but it might be too hard.
- 4. Technically; yes. The ARMA2 engine allows it and I've done it before. However you'll need another vehicles and might damage both in the process. I have never tested it with the vanilla version though (I have a shitload of mods running).
- 5. Yes. Each server has a fixed maximum of vehicles (eg. 3 Hueys, 6 trucks, 1 bus, etc.). Each vehicle has it's own spawnlocations (with overlap). It's not a garantee that the maximum is reached, however the longer the server runs, the more chance it will have all available vehicles.
- Please note, these are not facts but from what I know by reading the forums and studying the source code. Someone else might have better/more accurate answers and we might try to ask these questions at the forums to be sure. - Grezvany13 (User:Grezvany13) 01:38, 11 June 2012 (MDT)
- It wasnt my questions i pasted here - But questions posted on the page itself. - But anyways... - Would be nice to merge the Q&A's and put it in the Vehicles#Vehicle_FAQ heading. - sEi (Talk) 01:54, 11 June 2012 (MDT)