We should add thirst and hunger and link thirst to tokens like Wells!? - VariousArtist 06:38, 23 May 2012 (MDT)
- True, although I don't understand the link to Wells... There are multiple ways to "treat" thirst: drink from soda or drink from canteen. The latter can be filled through a Well, but it won't stop being thirst by itself...
- The same for hunger; you can stop being hungry by eating canned food or cooked meat, not by looting a supermarket ;) - Grezvany13 (User:Grezvany13) 07:16, 23 May 2012 (MDT)
Also some pictures of the effects described would be nice. Again, I'd do it myself but I'm waiting for the Steam summer sale because I am a cheap bastard. Will be watching this page to not forget about it once I've bought the game ( and hopefully get upload rights ) so if it's not added by then, I'll do it - The Upright Man (User:The Upright Man) (talk) 02:28, 30 June 2012 (MST)
Anyone know the new percentage chance for broken bones from the new 1.7.2.3 patch? Twitchcat13 (User:Twitchcat13) (talk) 19:30, 17 July 2012 (UTC)
[edit] Infection
Infection also causes blood loss.
Apparently it is 3 blood loss per tick down to 6000 blood. Apparently the limit was changed to 10k then back to 6k. The info just comes from what I have observed and youtube videos so it needs proper confirmation.
- I can confirm from ingame experience the 3 blood per tick loss rate and that the 10k limit wasn't the case when I had the infection. Don't know what it is now, but I believe it's -3/tick to limit of 6k. Twitchcat13 (User:Twitchcat13) (talk) 11:37, 18 July 2012 (UTC)
Inconsistency: On the page for 'Blood' it says the chance to fall unconcious starts below 5000 blood, but on the Unconcious section under the 'Status Effects' page, it says 3000. Which is correct?