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This page covers the Standalone version of DayZ. For information on the Mod see Mod:Servers

The Servers are the computers that host DayZ Standalone. DayZ servers are all connected to a central database called the 'Hive', which is responsible for remembering character data and allowing players to use their same survivor on different servers. They are several types of servers used and distributed across the real world. Public servers are maintained by Bohemia Interactive Studios and Private servers can be rented from contractors retained by BIS.

Since update 0.50 the servers are persist by default, hence all loot and gear on a server will stay even after a server restart, including player storage items like tents. The servers can use the BattleEye anti-cheat system to detect and ban cheaters.

Joining servers[edit | edit source]

When joining a servers your character will be in the same place, with the same equipment you left off. From the Title Screen, select "Play" to join the last server you had played, or select "Change server" to go over a list of available servers.

  • Log-in timer - Sometimes you have to wait to enter on the server. Which may take up-to 600sec. It's a solution against ghosting/server hopping.
  • log-out timer - After you log-out, your character stays in place for 30 seconds. It's a solution against combat logging, when people attempt to log out in the midst of a firefight if things go south. So when you log-out make sure you do so in safe and secure location.

Server Names[edit | edit source]

Choosing the right server has crucial meaning for the quality and difficulty of gameplay. DayZ use a generally accepted naming convention for servers, which makes it easier to digest information about the server's settings and location at a glance. Choosing the right server parameters will let you play with options that matching your likings and possibly avoiding language problems.

DayZ <City/State/Province> <Server Number> (<Difficulty/Settings/Other Info>) <DayZ Version Number> - hosted by <Server Host>


  • City/State Province: Set to give a general location of where a particular server is located. In the US, usually this will contain the city. In other locations, it may contain a country name or territory name.
  • Server Number: This number is used to distinguish between other servers that may have nearly identical information. More often than not, the number is somewhere between 1 and 9999, and is randomly chosen.
  • Difficulty/Settings/Other Info: Contains information regarding server settings. In the DayZ mod, there were difficulty levels implemented, and this was the place to put them. In the event that something similar is implemented for the Standalone, that kind of information should be placed here. Other pertinent info can also be listed here, but it's best to keep it short.
  • DayZ Version Number: - The build number for the version of DayZ that is running on the server. It's very important to update this number whenever a server does an update, because it helps players see which servers are running older versions of the game.
  • Server Host: Servers which are hosted using 3rd party services are sometimes required to place the "hosted by Company X" tag at the end of the server title, mostly as a form of advertisement.


DayZ US 293 (Public/Veteran, First Person, 24hr day cycle) v113772 - hosted by SuperServers

Filters[edit | edit source]

You can add various filters to refine your search, by using the Filter command in the bottom left of the server browser. Possible filters:

  • Host: here you can enter a part of the server name (using the standard symbols), for example to view servers only from a given time zone.
  • Max ping: Omits servers which have ping above the filter's limit. By default, it is set to only show servers with a ping of less than 100. You may want to change it if you have a weak internet connection or want to show international servers as well. Be ware that higher values will affect your gameplay causing lag and sync issues, especially during encounters.
  • Max ping: maximum ping shouldn't extend over 50ms, which guarantees a fluent gameplay. Set a higher value only if your Internet connection doesn't let you get better times or when no server appear on your setting. 100ms should be considered the upper limit.
  • Minimum players: Set the minimum amount of players you want in the game. Can be use to to filter empty or low-population servers.
  • Maximum players: Set the maximum threshold of total player slots per server. Can be use to filter over-crowded servers.

Types of Servers[edit | edit source]

All DayZ Standalone servers are linked to a central database called the 'Hive'. A Hive is the database that maintains all characters' info (equipment, location, status etc). There are three types of hives: public hives, private shards, or private hives. Players will be able to use the same survivor on each hive they connect to, and will be able travel freely between all servers connected to it.

  • A Public Hive is the main hive that is maintained and operated by BIS. These are servers that anyone can play on, and they are the most numerous with the biggest player base.
  • A Private Shards allows communities to have their own private servers without it affecting the main hive, without those private communities affecting the main database. A private shards can contain a single or a group of rented servers. Players would only be able to jump between servers on that private shard.[1]
  • A Private Hive uses separate database not managed by BIS, so an admin can do whatever they want with the database (eventually including modding). Like the private shards it can contain a single or a group of rented servers and players would only be able to jump between servers on that private shard.[1]

Camera Perspective[edit | edit source]

One other difference between servers is whether or not you have the ability to use the "third person" perspective. Servers where you are able to do this are listed as "1st/3rd Person", and servers where you are only able to use the "first person" perspective are simply labeled "1st Person." By default, you can toggle between the camera modes using the Enter key. A visual example of the two can be found below.

External links[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Forum post by SmashT