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M4A1 Holo

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Revision as of 14:46, 14 July 2012 by Galadori () ( | )

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<setdata> data_type=weapon weapon_type=assault rifle name=M4A1 HWS M203

img=

mag_size=30 mag_type=, , , , shots_power=Moderate fire_mode=Semi/Full shots_body=2 shots_head=1 range=300m rof=High recoil=Moderate noise=Moderate zeroing=No location= ammo_type=5.56x45mm alternates=, , , attachment=Holographic Sight, 203 Grenade launcher rarity=Moderate </setdata>

{{#data:M4A1 Holo->name}}
Magazine Size {{#data:M4A1 Holo->mag_size}}
Ammo Type(s) {{#data:M4A1 Holo->ammo_type}}
Magazine Type(s) {{#data:M4A1 Holo->mag_type}}
Damage Unknown
Fire Modes {{#data:M4A1 Holo->fire_mode}}
Shots to Kill body: {{#data:M4A1 Holo->shots_body}}

head: {{#data:M4A1 Holo->shots_head}}

Effective Range {{#data:M4A1 Holo->range}}
Rate of Fire {{#data:M4A1 Holo->rof}}
Recoil {{#data:M4A1 Holo->recoil}}
Noise {{#data:M4A1 Holo->noise}}
Zeroing {{#data:M4A1 Holo->zeroing}}
Location(s) {{#data:M4A1 Holo->location}}
Rarity {{#data:M4A1 Holo->rarity}}
Attachments {{#data:M4A1 Holo->attachment}}
Alternate version(s) {{#data:M4A1 Holo->alternates}}

The M4A1 is the carbine version of the , with an adjustable stock and fully automatic firing instead of 3-round burst. Since the M4A1 is much shorter than the , it is better in close quarters combat. This variant is painted with woodland camouflage and is equipped with an EoTech holographic optical sight and an M203 grenade launcher. Due to the holographic sight and the lack of a proper leaf sight, long range targeting becomes more difficult. M203 grenades must be fired by "feeling", that is, guessing ranges and following up shots through trial and error.

When loaded with the holographic sight is not accurate, so shots fired go higher than the sight shows

The Flashlight on this gun is non functional.