Compound Crossbow
| Compound Crossbow | |
|---|---|
| Magazine Size | 1 (6 in full quivers) |
| Ammo Type(s) | Crossbow bolt 1 per slot, Crossbow quiver 6 per slot |
| Magazine Type(s) | Crossbow Bolt |
| Damage | 5333 Blood |
| Fire Modes | Semi |
| Shots to Kill | body:
head: 1 |
| Effective Range | 30m |
| Rate of Fire | Very slow |
| Recoil | No |
| Noise | None |
| Zeroing | No |
| Location(s) | Residential/Civilian, Farms |
| Rarity | Common |
| Attachments | None |
| Alternate version(s) | None |
The crossbow is both silent and fairly accurate, but terrible iron sights and slow rate of fire detract from its usefulness. As of update 1.7.6 crossbow bolt quivers were added, being able to carry six bolts. The player can create and add bolts to a quiver by right clicking single bolts. However, bolts are not automatically added to a quiver, thus making the crossbow a small hassle to use when recollecting ammunition is necessary.
This weapon is common, and can be found on almost every item location. Once fired, a bolt will become embedded in an object such as a tree, or a zombie. It can then be recovered by coming close to the bolt and looking at it, and using the add action. However, if a zombie falls on the bolt, it becomes very difficult or impossible to recover the bolt. If this happens, using the 'Hide Body' action will remove the bolt as well.
A good trick in countering the poor iron sights is to aim the bolt just below the where you want the bolt to hit. For example, using the sights to aim at the targets stomach will hit in the upper chest. The crossbow can effectively kill all infected with one bolt making head shots unnecessary.